Remodel the drill arm so that it has a vacuum in the center that can be used to pick up resource items. It's easier just to leave the prawn suit, pick up whatever items you're trying to grab, and get back in! Picking up any item takes a full second, where you have to have the cursor aimed exactly at the item you're trying to grab. Make the storage upgrade work as advertisedĪs it stands, the storage upgrade increases the prawn suit's container size by a measly 6 slots. You should also be able to lower or raise yourself on the grapple rope and swing at high speeds. The range is too short, the hook travels too slowly, and the snapback and recharge times take forever. While the hook seems like an incredibly useful tool to have, it's kind of awful. Make the grappling hook actually useful Instead, this sound clip should only be played when the thrusters run out of fuel. This is fine if you aren't trying to land accurate on an object, but if you are? The audio clip loops every single time you press the thrust button. There should be two additional animations, complete with unique sound effects, for falling short and long distances.Įvery time you let go of the thrust button, it plays a rather obnoxious 2.5 second audio clip of the thrusters powering down. The current animation looks pretty good for moderate falls, but for a 10 cm drop or a 50 meter drop? No chance. That's why the prawn suit should be made faster and more agile on the seafloor, and perhaps less likely to get stuck on random bits of coral. It's a noisy, slow, and frustrating experience, and it's always better to just use the jets and glide toward your destination. There's nearly no point to walking on the seafloor, as cool as it is to think about. Make the suit more agile on the seafloor I think that they should be significantly more powerful to allow for better control. The ones used while you're off the ground, anyway. The prawn suit's thrusters are incredibly weak. Make the thrusters more powerful and responsive Here are my suggestions to make it much more bearable, or hopefully even fun. It's frustrating to pilot for so many different reasons. The grappling hook is far too short, the drill can only break ores, the claw has a 1.5 second delay on picking up anything, and the torpedoes continue to go completely unused.Īnd that about sums up why I just hate using the prawn suit. Unfortunately, most of them are pretty useless (or at least don't come very close to their potential). One of the prawn suit's shining abilities is that it can use any combination of two different arms, each with a unique purpose. This, with the added issue of constantly bumping into plants and bits of terrain, is incredible frustrating. You can't really climb up hills without boosting, and you can't walk down them without an ear shattering bang bang crash every other second. Unsatisfying Reactions to Touching Thingsīumping into any object with the prawn suit will usually cause it to instantly stop, followed by the aforementioned pause and slow regain of speed. Whenever you land with the prawn suit, no matter the height, a single animation and sound effect are played, followed by about a half second where you can't really move, followed by a sluggish return to your usual pace.Ģ. Walking on the seabed is a very slow and agonizing experience, and the only way to move at any realistic speeds is by jumping along and boosting with your jet over and over until you reach your destination, getting stuck on various plants and animals along the way. Instead of feeling like I'm the pilot of an incredibly powerful mech suit, I feel a lot more like I'm running around in a bulky suit of armor on the surface of the moon. The prawn suit is a dreadful thing to control. I will now go over my three main issues with the prawn suit, as well as a variety of solutions and additional suggestions, because I believe that it has a bountiful supply of untapped potential to be a very fun and useful vehicle. For a vehicle that's nearly required to complete the game, you'd think it would be a bit more fun to use. While the seamoth is fast, maneuverable, responsive, and overall a very fun vehicle to drive, the prawn suit is slow, floaty, and entirely unresponsive. My point being that the prawn suit is very frustrating to use. My overall experience with the prawn suit can be summed up by my first encounter with a reaper leviathan in the dunes, in which I attempted to boost myself up and out of the way, but instead only succeeded in floating a bit towards the left, falling, landing and being temporarily stunned, trying to escape, getting stuck on a salt deposit, and then being nearly crushed to death.
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